Help Forum Camera360v2:https://forums.unrealengine.com/t/support-camera-360-v2-system/257625
Help Widget Camera360v2:https://forums.unrealengine.com/t/support-camera-360-v2-help-widget/1374441
Documentation:https://docs.google.com/document/d/1HPTUJrr-wJS5duPureXfXnT51vi5wFZl-0wh10Gn0IU/edit?usp=sharing
Camera360v2 - 视频和截图的摄像系统(立方图 4x3,Facebook 3x2,pano2VR 3x2,EAC,GearVR 6x1,360,全视角,圆柱形,立体声,面向)
Camera360v2 - camera system for video and screenshot (cubemap 4x3, facebook 3x2, pano2VR 3x2, EAC, GearVR 6x1, 360, Fulldome, Cilindrical, Stereo, Face)
This is a complete set of all available solutions for rendering various directions. This product contains additional solutions that can be useful in everyday work.
Note: Since it uses a 6-task rendering approach, as well as cutting out segments for stereo rendering, you can perform rendering even on a laptop. But it is worth considering the complexity of the project and heavy projects can cause a lack of memory.
This also works for path tracing, but rendering this technology takes a lot of time, and you'll still need a more powerful computer.
Features:
included Camera 360 v1 (more information). NEWS 11.04.2023. I took the 360 v1 camera off sale. Technical support for the first version remains unchanged. I will also keep Camera 360 v1 up to date when updating the engine. But there is no way to purchase Camera360v1 anymore.
Camera 360v2:
•Raytracing, PathTracing, Lumen working
•Cubemap 4x3, 3x2 (FaceBook, pano2VR, EAC) GearVR 6x1, Mono 2d, Cilindrical, 360, FullDome, Stereo, Face;
•Spherical mirror;
•Stereo 360,VR180 and FullDome PathTracing.
•Stereo (360, Cilindrical, VR180, FullDome) for Lumen: information
•Sequencer, Movie Render;
•Not using Render Targets or Scene Capture 2D.
•Converter to Image or Video;
•Custom Projection.
•Support in 6 task solution: Render Pass, Stencil Layer, Alpha channel.
•DLSS, Bloom, AA, Pathtracing, Stereo.
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