资源/热门教程/综合教程/Udemy - Creating Realistic VFX in the Unity game engine游戏特效制作基础【Unity】

Udemy - Creating Realistic VFX in the Unity game engine游戏特效制作基础【Unity】

2025年02月10日发布
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Udemy - Creating Realistic VFX in the Unity game engine游戏特效制作基础【Unity】

视频链接:

https://www.bilibili.com/video/BV1uwwceEEou/?spm_id_from=333.337.search-card.all.click

作者主页:

https://space.bilibili.com/2094147702

视频目录:

1 -1.0 Course Intro

2 -1.1 Texturesheets Intro

3 -1.2 Fixing and improving captured video footage - Part A

4 -1.3 Assembling images into a Texturesheet

5 -1.4 Fixing and improving captured video footage - Part B

6 -1.5. Using Edge Fading to fix clipping issues

7 -1.6. Creating seamlessly looping Texturesheets

8 -1.7. Using Time Remapping to improve a texturesheet's motion

9 -1.8. Holding last video frame

10 -1.9 Creating looping texturesheets in Embergen

11 -1.10 Using reference geometry for reactive simulations in Embergen

12 -1.11 Using video capture as an alternative workflow within Embergen

13 -1.12. Hiding textureSheet repetition in Unity (Exercise A)

1 -2.1 Chapter intro

2 -2.2 Exploring Unity's particle emission types

3 -2.3 Exploring Unity's particle materials and shaders

4 -2.4 Using collisions and sub-emitters in a particle system (Exercise B)

5 -2.5 Particle lighting tips and techniques (Exercise C)

6 -2.6 Simple animation setup

7 -2.7 Advanced animation with scripting (Exercise D)

8 -2.8. Using cloth simulation (Exercise E)

9 -2.9 Implementing trail particles (Exercise F)

10 -2.10 Using scrolling UVs

11 -2.11 Using animated joints (bones)

12 -2.12 Combining animated joints with scrolling UVs (Exercise G)

13 -2.13 Using physics within a particle system (Exercise H)

14 -2.14 Controlling physics with scripting (Exercise I)

15 -2.15 Pre-baked simulations

1 -3.1 Chapter intro

2 -3.2 Creating a complete rain simulation effect (Exercise J)

3 -3.3 Creating a complete bullet trails underwater effect (Exercise K)

4 -3.4 Creating a complete boat wake water effect (Exercise L)

5 -Course Outro

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  • 最近更新 2025年02月10日

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