Maya模型权重脚本 Skin Magic

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Maya模型权重脚本 Skin Magic

https://animbai.com/2017/11/04/skin-magic/

作者B站主页有视频:https://space.bilibili.com/233389291


主要功能:

•以多重选择模式分配顶点皮肤权重

•在顶点和网格之间传递皮肤权重

•重新绑定皮肤:根据选择的骨骼重新组织皮肤权重

•皮肤变形:从最近的顶点复制权重


包含版本:

SkinMagic 4.0

SkinMagic Py3 (for Maya 2022+)


安装方法:

1. 把skinMagic.py, 所有.ui文件和icons文件夹解压到任意路径下,但必须在同一个文件夹里

2. 运行MAYA

3. 在命令行以Python方式运行命令

    execfile(r'你解压的完整路径\skinMagic.py')

    例如

    execfile(r'C:\Users\LiLei\Scripts\skinMagic.py')

    注意保留 r 在路径前,以防报错

#在MAYA 2011及以上版本测试过,更早版本则不能确保正常工作,可能需要安装pymel插件,2011及以上版本则已经整合了pymel,无需额外安装


版本历史:

# 4.0

# – add bone influence weight scale

# – add normalize state check

# – add auto cut minor weights for infuence check

# – add merge down weight option in swap weight function

# – add get influence verts of selected bones function

# – add morph warper tool

# – add bone label tool

# – add weight map

# – refactory delete non-skin history

# – improve performance of export-import skin weight

# – improve performance when set large amount verts weight

# – improve performance of vertex warp

# – fix LoDs UI issue in Maya 2020

# – fix relax weight bug

# 3.7

# – improve LoDs performance and bug fix

# – add “Delete Bone” option in LoDs

# – add bone name filter in “+ Bone” window

# 3.6

# – fix bug: copy vertex weight sometimes get error

# 3.5

# – add Hold Bone for reSkin

# – add Hold Vtxs for Warp

# – improve warp speed

# – keep bone weight lock state as it was

# 3.4

# – remove color display weight

# – add switch of sync bone selection

# – create selection set for over influences verts

#3.3

# – Select joint in viewport which picked in weight bone list

# 3.2

# – Fix UI issue with Maya 2017 and 2018

# – Fix bug on vertex selection priority

# 3.1

# – improve weight tool UI

# – add relax for weight tool

# – add reskin for weight tool

# – vertex selection has highest priority when tool actived

# – seperate skinTools to spring magic and skin magic

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其他信息
  • 文件信息 Maya模型权重脚本 Skin Magic 【2.29M】
  • 创建日期 2024-11-22

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