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Domestika – Introduction to 3D Vehicle Modeling皮卡车建模教程【Maya】【SP】

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Domestika – Introduction to 3D Vehicle Modeling皮卡车建模教程【Maya】【SP】

视频链接:

https://www.bilibili.com/video/BV1Fdxee9EX6/?spm_id_from=333.337.search-card.all.click

作者主页:

https://space.bilibili.com/2094147702

视频目录:

01. Presentation

02. Influences

03. What will we do during the course

04. Rendering Modeling

05. Autodesk Maya, General Review, basic figures

06. Reference search, blueprints of our model to work

07. Project management and hood modeling

08. Modeling the sides, fenders and roof - part 1

09. Modeling the sides, fenders and roof - part 2

10. Modeling the sides, fenders and roof - part 3

11. Modeling the cargo box - part 1

12. Cargo box modeling - part 2

13. Creating the mask, front and rear bumper - part 1

14. Creating the mask, front and rear bumper - part 2

15. Creating the mask, front and rear bumper - part 3

16. Creating the mask, front and rear bumper - part 4

17. Creating the mask, front and rear bumper - part 5

18. Detailing of body lines, chamfering and part separation - part 1

19. Detailing of body lines, chamfering and part separation - part 2

20. Detailing of body lines, chamfering and part separation - part 3

21. Windows

22. Symmetry

23. Front and rear headlights - part 1

24. Front and rear headlights - part 2

25. Front and rear headlights - part 3

26. Front and rear headlights - part 4

27. Tires - part 1

28. Tires - part 2

29. Tires - part 3

30. Tires - part 4

31. Tires - part 5

32. Additional accessories and latest modeling details

33. Additional accessories and latest modeling details - part 2

34. Additional accessories and latest modeling details - part 3

35. Additional accessories and latest modeling details - part 4

36. Additional accessories and latest modeling details - part 5

37. Additional accessories and latest modeling details - part 6

38. Additional accessories and latest modeling details - part 7

39. Part smoothing and designation of parts in the Outliner - part 1

40. Part smoothing and designation of parts in the Outliner - part 2

41. UV cutting of each of the pieces

42. Annex on the cutting and organization of UVs

43. Main features of Substance Painter

44. Importing and texturing our model, using the libraries - Materials and Smart

45. Importing and texturing our model, using the libraries - Materials and Smart

46. Importing and texturing our model, using the libraries - Materials and Smart

47. Importing and texturing our model, using the libraries - Materials and Smart

48. Configuration of maps for texture export

49. Importing the scene into KeyShot and configuring materials - part 1

50. Importing the scene into KeyShot and configuring materials - part 2

51. Assignment of backplate, lighting, camera and render

52. Color correction, highlight and shadow enhancement in Photoshop

53. Final project


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  • 创建日期 2025-02-22

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