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【UE】蒙皮贴花组件 Skinned Decal Component

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文档v2:https://docs.google.com/document/d/143XU1cLZiNeu347StrXHoC3RRKb8tRS-z-wtS2RvTA8

文档v3:https://docs.google.com/document/d/1fsQtIWFU0GepGWZ-2rtc12aq--QJX5GOiOx1oBu50ig/edit#heading=h.14ziks545gf9

Skinned Decal Component 让您能够快速而轻松地在遵循骨骼变形和形态目标的骨骼网格上投射贴花!

正如您所知,虽然虚幻引擎的延迟贴花可以悬浮在骨骼网格上,但渲染目标纹理的解决方案带来了比解决更多的问题。Skinned Decal Component 是一种没有妥协的解决方案,采用独特的方式!!!

Skinned Decal Component allows you to project decals on skeletal meshes that follow Bone Deformations & Morph Targets in a fast and easy way!


As you know while Unreal Engine deferred decals floating over Skeletal Meshes, Render Target Texture solutions introduce more problems than they solve. Skinned Decal Component is a no-compromise solution with a unique approach!!!


• UV Independent!

You can use skeletal meshes with overlapping and even non-unwrapped skeletal meshes. Unlike other solutions in the marketplace, you don't need to edit your models!


• Ultra Lightweight!

Skinned Decal Component is faster than any other solution! It only stores Transformation, ID, Size, and Time data to spawn a new decal! Other solutions use 3 or more Texture Render Targets to bake each pixel on spawn.


• Individual Sampling

Skinned Decal Component allows you to Edit, Move, Modify, or Remove decals after the spawn. Since it samples each decal individually you can edit individual decals without affecting other decals.


• Animated Decals (New!)

Since v2 Skinned Decal Component supports Animated Flipbook Textures.


• Fade Over Time Effects

Since v1.5 Skinned Decal Component allows you to have fade over time effects for individual decals. Planning to add more Time-based effects in the near future.


• Modular Character Support

You can use Skinned Decal Component with modular characters comprised of multiple Skeletal Meshes.


NOTE: This is a code plugin, not an asset pack! Particle FX and the 3rd person weapon model are not included. While all functions are exposed to Blueprint you may still require the basic Unreal Engine knowledge to call appropriate functions.


支持引擎版本:UE4.26 – 4.27 and 5.0 – 5.5


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  • 文件信息 【5.2】Skinned Decal Component.7z 【48M】
  • 包含格式 UE4.26 – 4.27 and 5.0 – 5.5
  • 创建日期 2024-12-13

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